Harvest Moon (SNES) Randomizer
About
This is a program that reads a user-provided English Harvest Moon SNES ROM and generates a new .sfc file with the desired randomization options applied. The current build (v1.1) is stable overall, but there are some bugs and should be looked at as a beta build. If you encounter any that aren't listed in the "Known Issues" section, please feel free to let me know through the contact info at the bottom of this page.
Randomization
Buildings, overworld locations
Forageables, animal products, crops, weeds/rocks
Starting tools, tool upgrades, special/event tools
Starting Season
Music
Quality of Life
Skip the introduction sequence
Change the color of Jack's clothes
Planned Additions
Randomize NPC schedules
Randomize prices of shop items
Include back rooms in the building randomization pool
Allow building and overworld pools to be mixed (i.e. entering the church leads to the farm)
Custom player sprites
Automatic fast text without holding A
Known Issues (v1.1)
Some tools may become unobtainable, consider not randomizing Starter Tools and Golden Tools on the same ROM if you're going for marriage or Best Ending. Additionally, the vanilla spawns for the Blue Feather and Snowseed Flower have been left unchanged as a failsafe; choosing to randomize them will add two additional tools to the starting set.
Picking up certain items won't cause the item on the ground to disappear
Jack's clothes return to their default palette while outside at night
If the farm is located on the summit, the mountain screen will have a white palette overlay until 7:00 AM
Downloads
Randomizer v1.1 (Current - June 21st, 2024)
Setup: download "Source code (zip)", extract the "Harvest Moon SNES Randomizer" folder, and run "app.exe". You can also create a shortcut for easier access.
Randomizer v1.0 (May 5th, 2023)
Contact:
Discord: dezertpenguin
Twitter: @dezertpenguin8
Bluesky: dezert.bsky.social